Graphical update progress for Encore.


Hello again everyone! 

Today I wanted to discuss a little bit about the Encore-Summer- graphical update.

While it was originally planned to come out late 2020, Mise en Scene kept me pretty busy for the rest of the year. As I've mentioned, Encore-Summer- is a part of Mise en Scene; it's a sort of epilogue to the MeS story although the answer to what happened in Encore is part of the MeS story rather than Encore being the answer arc.  Because they are important to one another, I decided that after MeS' release, I would further update the graphics to match with those of the main story. 

The character sprites,  although redesigned fro MeS by the time it's demo released, are being further updated to be crisper at most resolutions.  Hideki has been redrawn once again, so I'm excited to be presenting a better version of his sprite in the game. This should be the final time these sprites are redrawn or updated for the upcoming graphical release.

For the same reason that the character sprites have been updated, I'm also working hard on updating several of the backgrounds. Because these will be used between both games, updating them was the best choice to keep the styles similar. Many of the other backgrounds that are not being redrawn will have tweaks to better fit the atmosphere of the two games.

Perhaps the most extensive work has gone into redrawing most of the CGs rather than just updating all of them from their original bases. This wasn't the original intention but, again, in order to match the style of MeS, I found it was more visually pleasing to completely scrap many of the old CGs. If you have played the game before, it could be fun to play again just to unlock the new versions of these CGs!

The logo has also been redesigned; it keeps a bit of the old logo with a clear call to MeS' logo.

All of the menus and user interface are getting a facelift as well. It will be a darker version of the Mise en Scene interface in order to reflect that both games take place in the same story but that this one is told from the perspective of Yuri, who has a much more bleak outlook on life than our protagonist of MeS.

Finally, while this was originally going to be only a graphics overhaul, I'm excited to announce that the game will be moving away from the tyranobuilder engine and instead it will be coded with Renpy. This gives us a lot of new ways  and tools to present the game as it was meant to be.

We are looking to release this update within the first quarter of 2021. I hope that many of you will be looking forward to this update, whether you've played the original, or may be coming from playing Mise en Scene, or even only just here for this one!

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